UNH Students Hack for Change at Hack New Hampshire

As the world marked a truly extraordinary year in a pandemic, the UNH InterOperability Lab (UNH-IOL) and the Peter T. Paul Entrepreneurship Center (ECenter) rallied to bring a little normalcy to UNH life with their annual hackathon. The innovative 24-hour event was changed to be entirely virtual and ended up with a higher number of student participants than ever before.

A total of eight teams participated March 27-28 to work together to solve the problem of misinformation in our state. Solutions ranged from search engine reliable source tracking, educating the public through art, community and creativity, and an AI algorithm. A panel of judges consisting of industry leaders and UNH faculty and staff rated the hackers in the categories of “best working product” and “best creative impact.” An overall prize for “best total package” went to the highest scoring team in either category. Prize amounts totaled $3,200, thanks to our hosting sponsors.

New Hampshire’s Liberty Mutual, Bottomline Technologies, and Arista Networks sponsored the event for the third year in a row. More than 20 undergraduate students from freshmen to grad students representing the College of Engineering and Physical Sciences (CEPS), Paul College of Business and Economics (PAUL), College of Life Sciences and Agriculture (COLSA), and Graduate School (GRAD) participated.

“This was the first hackathon I've ever participated in and I had a really great time,” said Christian Baduria ‘23, a computer science major in CEPS. “My partner and I both had programming experience, but we decided to go for the creative option, which gave us an entirely new perspective on the problem and our approach for solving it. Overall, I had a really great time exercising my critical thinking skills and I am looking forward to next year's hackathon.”

Read on to learn more about the amazing students and teams who participated and the solutions they created with this year’s challenge, “Create a Solution Which Helps Curb the Issue of Misinformation in our Everyday Lives.”

“With the hackathon being virtual, it was a slightly different experience than my two previous years of participating,” said Rachael Martinez ‘22, a mechanical engineering major in CEPS. “My team was still able to brainstorm ideas and combine our code just as well as we would've in person. We ended up winning the best working product category and it was great to be able to present from my room.”

BEST TOTAL PACKAGE

Mindful Bias by Kaitlin Phair ‘24 (COLSA), Tino Duche ‘24 (COLSA), and Salome Salgado ‘23 (COLSA)

Through greater focus on the younger generations, Mindful Bias works to change and expand our mindsets starting small. The program would take the form of a teachable curriculum for sixth through eighth graders to teach that bias is normal, but fact-checking yourself is necessary. With the use of community leaders like reporters, speakers, and professionals, information can be brought to schools directly much like the D.A.R.E. program. Speakers would share personal stories and identify skills they use for identifying bias in their own lives. The format would be a mix of videos, speeches and activities for the students to participate in.

BEST WORKING PRODUCT

Beacon by Cornelius Plomp ‘22 (CEPS), Nick Kahn (GRAD), Rachael Martinez ‘22 (CEPS), and Spencer Janelle ‘22 (CEPS)

Beacon wants to target misinformation campaigns early on by showing unbiased information first. In a general survey of 50 NH residents, the results found that the majority of citizens got their news from Google search engines and from friends and family members. Generally, most people tend to have the most trust in Google and the least amount in Facebook. Beacon itself would offer a combination of crowdsourcing and reliable resources for finding desired information. The application would work through a search engine with a series of pop-ups to indicate the trustworthiness of the article. The scores are through the votes of other web users, which is an easier way for regular citizens to contribute.

BEST CREATIVE IMPACT

Know the Facts by Daisy Burns ‘24 (PAUL), Jessica Nelson ‘21 (PAUL), and Jason Plant ‘23 (PAUL)

Attempting to attack threats like fake news, disinformation, logical fallacies, and poor data, Know the Facts is an all in one app that works to identify and educate against misinformation. Specifically, it targets NH industries under the most scrutiny like real estate, politics, and job searches. Features would include videos from industry experts and information from specifically primary sources. The interface of the app would be divided into categories, each accompanied by a video from an industry professional and additional sources. It remains more sustainable over fact-checkers because all sources are already of high educational value.